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Below are the 10 most recent journal entries recorded in Second Life Anti-Griefing Guild (SLAGG)'s LiveJournal:

Thursday, March 8th, 2007
12:05 am
Well, it was a nice idea
I'm sorry to report that after several months of trying and several different approaches, we still haven't stirred up enough active participation among the many members of the Second Life Anti-Griefing Guild (SLAGG) to get anywhere. Each time we tried to get members set up to do constructive work for the group or tried calling for volunteers, we found ultimately that we didn't have people available to put in the time that would be needed.

There were a very few people who were willing to work and contribute to the group, and then a number who were not able to do so. So, we've disbanded SLAGG. It was a nice idea, but ultimately it seems as though Residents are not in Second Life to take on more work, but rather to relax and enjoy themselves. That seems entirely reasonable to me, and I do support Residents being able to use Second Life as a place to rest and regenerate and play.

It appears that some members may not have gotten the group notice I sent out before disbanding the group; if you were ejected from SLAGG tonight, it was only because the group was disbanded.

It's a bit sad to see the group go, but better a disbanded group than a sort of undead shell of a group!

And it's particularly sad to see these lovely t-shirts Eris designed go to waste!

^^^\ Kate /^^^
Thursday, February 22nd, 2007
2:36 pm
The Anti-Griefing Guild Needs Anti-Griefing Captains
Organizing people in Second Life is not like herding cats. Herding cats is easier. Organizing people in Second Life is like herding cats that disappear.

So this is a problem that has come up for the Second Life Anti-Griefing Guild (SLAGG): we began the group with large meetings where we were beset by griefers. This was actually kind of fun, as the griefers were not very effective, and we began to be able to hash out what we needed to do.

So the next phase was organizing anti-griefers into small groups to get specific tasks done. For the success of this phase, I refer you to the thing I wrote up there about herding cats that disappear.

So, how does a group get something done if organization is nearly impossible? Stop organizing! That's the plan, anyway. SLAGG needs to become a one-on one organization.

To that end, what we need at this point are Anti-Griefing Captains. These would be responsible, experienced people willing to keep in touch with several Anti-Griefing Volunteers each to help keep the volunteers on track and funnel information into the organization and out to the members. I'll work one-on-one with Anti-Griefing captains to find out what kind of Volunteers they want to work with and make sure they have the information and resources they need to do that, then get them paired up with Volunteers.

To qualify for consideration for an Anti-Griefing Captain's commission, here are the requirements:

* Regularly available in Second Life (on for at least a couple of hours at least a few days a week)
* At least two months old
* Has never participated in griefing
* Is not affiliated with any griefing group
* Has at least two personal references from avatars who are also at least two months old
* Willing and able to keep in touch with at least three Volunteers
* Willing to uphold the tenets of SLAGG (these include not attacking or counter-attacking griefers, treating people with consideration, innocent until proven griefer, and of course not griefing)
* A good dancer

(OK, the good dancer thing isn't strictly speaking a requirement, but c'mon, that's an easy one!)

Please IM me (Kate Amdahl) to apply for an Anti-Griefing Captain position. Yes, you do get a free t-shirt. (That's what you wanted to know, wasn't it?)

Picture: My friend Endymion, who is not an Anti-Griefing Captain but who looks swell in a uniform.
Wednesday, January 3rd, 2007
12:34 pm
Griefing researchers, organizers, and communicators
We're setting up SLAGG meetings variously for griefing researchers (griefographers), who will work on documenting griefing methods for SLAGG use; organizers to help get meetings and events together and keep information flowing; and communicators to help get out information about anti-griefing methods. If you're interested in one, some, or all of these groups, please IM me in-world!

^^^\ Kate Amdahl /^^^
Tuesday, December 19th, 2006
7:25 pm
Well, it took them long enough!
We've had our first griefer posting on this LiveJournal today, and it really wasn't very creative. I was disappointed. But I've changed over to only moderated posts now, because who has the time for boring nonsense? I like my nonsense a little more kicky.
12:19 pm
Griefers among the Anti-Griefers
Well, it's no surprise that griefers have been flocking to SLAGG to cause mischief. Remember that a person can put whatever they want as their group tag, and that just because someone has "Anti-Griefer" floating above their head doesn't mean they're not a griefer or even that they belong to SLAGG. To spoof a tag, they can create their own group or use one they already have to add a tag that says "Certified Skydiving Instructor" or "Linden Labs Staff" or "Three-Time Escort of the Year", because there are no real restrictions on what you can put down as a group title. So don't put any stock in group tags, and in the mean time I'm working on ideas for clever things we can use for our group tags that will be distasteful to griefers.

Over time we'll get a better sense of who in our group can really get things done (we'll find ways to support those people) and who's a griefer (we'll throw those people out. Then more will join, and we'll throw them out, too.)

So we had an exciting first official meeting/second unoffical meeting of the Second Life Anti-Griefing Guild on December 8th. Attendance was good, with an unusual array of avatar types. There were at least half a dozen griefers in attendance, as we found out over the course of the meeting.

Now you would think that, being griefers, they would be able to somehow stop the meeting. And they certainly tried! Here are some of the things they did:

They used a system to try to push SLAGG members into the sky ... we just sat down and eventually turned off scripts

They planted what they described as a "nuclear bomb" (it's a particle effect and a loud noise, guys; nuclear bombs kill people) ... we returned it

They babbled about anything and everything to prevent real discussion at the meeting ... we instituted a rule that anyone who continued talking off-topic would be ejected

They wore hate tags (like "furry hater") ... we ejected anyone who didn't immediately remove the tag on request

They tried to fill our screens with particle effects of the Mario video game character ... we turned off particles

They made ridiculously loud screeching noises ... we turned off our speakers

After being ejected, they hung around at the edge of the property waving giant penis objects ... we ignored them

I'd post some pictures of these antics, but really, the last thing we need to do is give people attention for griefing.

So in the end, they tried all kinds of things and couldn't even manage to disrupt one little meeting. I'll bet there are some griefing measures that would really disrupt a meeting, too, and someday we may have to reschedule because of that. But I was delighted that even though we're very new, we were able to hold our meeting right in the middle of a bunch of griefer attacks...and it wasn't even hard! Griefers aren't really that powerful, most of the time.

For our next step, we talked about how we'll break SLAGG down into groups and got volunteers for the various groups (some of whom, of course, may still be griefers). We got some great suggestions about additional groups within SLAGG too, for instance one made up of people who are willing to fend off griefers in new resident areas. Each of the groups will have projects they can work on immediately that can help shut down some of the griefing in Second Life.

So we'll begin to call meetings for each of the groups, starting with griefographers (people who catalog types of griefing attacks and griefing methods) after the holidays are over, and one by one get those groups up and running and helping residents. If you'd like to help, please join SLAGG (you can find us under groups by searching for "anti-griefing") or IM Kate Amdahl.

Right now we're especially recruiting for the griefographers group. If you're interested in helping identify and get details on different types of griefing for use in devising anti-griefing efforts, please IM me with your interest!

One thing about SLAGG: don't join if you are scared of griefers or worried about being griefed by them. I imagine SLAGG will continue being griefed pretty much constantly, and that we'll always have to identify and throw out griefers from our group. It just comes with the territory: griefers won't like us very much. Think of it as a compliment. :)

^^^\ Kate /^^^
Tuesday, December 12th, 2006
5:18 pm
Anti-griefing for meetings and events
Using some of the things we learned at our last SLAGG meeting, here are some ways you can keep griefers out of meetings and events.

1. Go to the properties for the land parcel before the meeting and turn off permissions for "all residents". The permissions you'll be looking at are creating objects, allowing objects to enter the parcel, and running scripts. If you really need one or all of these on, that's fine, but otherwise you can prevent a lot of kinds of griefing by turning them off. Remember that land owners will still have these permissions.

2. Next, check for unwanted objects using the land properties again

3. Try to hold the meeting toward the middle of a larger parcel instead of near the border. Ejected griefers can gather at the border and even project parts of themselves a little ways over that border in some cases, so it's best to not be near it.

4. Provide lots of seating, and if people want to dance, provide pose balls instead of a dance ball to click. Anyone who's seated on a non-physical object is safe against many griefer attacks, and this includes someone dancing on a pose ball.

5. Have strict rules about what's not OK at the meeting and immediately eject and ban anyone who doesn't stick with those rules. (Of course, this might be too harsh for some kinds of events, but for instance I'm thinking that for the future anyone who shows up to a SLAGG event with a hate tag should be immediately kicked out of SLAGG and off the land.)

6. Don't act against people just because you think suspect they are griefers. Someone may have an ugly avatar or talk funny, but don't take action against people--even insulting them--without reason. Yes, someone who comes in with a really ugly avatar may intend to grief you, but if you act against that person without them doing that, there's a fair argument that you're the griefer instead of them, and there's no reason to be brought down to their level.

7. Remember, griefers are pitiable, not scary. Being scared of them often makes them happy and encourages them.

8. Consider putting prims up around your meeting area so that you can't see anything outside the meeting. You could go with a nice forest background or something like that. This way griefers trying to get attention by doing things on the fringe of your property can't get anywhere with it.

9. Help your attendees get familiarized with basic personal anti-griefing measures like the ones in my earlier post.

10. Don't give griefers any attention (we learned this during the course of our meeting). Don't talk to them or insult them or plead with them. Griefers want attention. The more of it they get from griefing, the more griefing they'll do.

[later addition, with thanks to the LiveJournal second_lifers community]
11. If you know who will be at your event, or if it will be just one group, consider using an access list to allow only expected attendees onto the land. Of course, this won't prevent people from attempted griefing from a neighboring parcel.

So, what else can we include?
Thursday, December 7th, 2006
2:12 pm
I was griefed last night.
My Catholic group in sl was attacked by griefers last night. Kate was right when she said you're a lot more vulnerable if you are standing up. I had rl obligations and therefore I showed up a little bit late. I walked into our little gathering area to see 2 hideously ugly avatars.

I have encountered enough griefers where I am starting to know them by appearance. This was the first time I was physically attacked though. Before they were just people who hung around and said obnoxious things. I would mute them and/or get whoever was present that owned the land to eject them from the sim. It was a minor annoyance and I moved on. This was different.

Anyway I have noticed that a lot of griefers tend to put a lot effort into making their avatars as ugly as possible. Some of the trends I've noticed are ugly skin colors, making their avatars horribly obese, body fat, thickness, love handles, etc all at position 100, long ape like arms with large hands, distorted facial features, etc. I've also noticed for some reason a lot of them like to go under hair and put bangs at 100 so that their hair covers their face. If you see an avatar that looks like that its a good bet that its a griefer. Also they tend to pick really long silly sounding names. I can't help but wonder if they do this in part to making it hard to remember their name so that reporting them will be more difficult. I crashed because of their attack and had to ask my friends to look in chat history for their names. My attackers were named ChingChang Sungsoo and PogueMahone Luuliane (not sure if these are completely correct going from memory).

So when I saw 2 avatars that looked like that and had those kind of names, I knew we were in for trouble. I IMed my friend who owned the land and said, "These guys look like griefers to me." I remembered Kate's tips for dealing with griefers, but by then it was too late. One of them had some sort of gadget that allowed him to attach himself to my avatar's upper body. This attachment also played profane sounds. I didn't know that it was possible to attach an avatar to another avatar. I attempted to walk around thinking that if I walked around it would dislodge him from me. This didn't work! I was helpless to get him off of me... I was about to teleport home and then come back.

The next thing I know I'm inside of a cage, but this wasn't a normal cage. The cage launched up into the sky and I could see the sim name in my toolbar keep changing. I had moved several sims over. I decided I would stay in the cage and file an abuse report and then tp back to my meeting. However this quick change of sims caused my sl to crash. I wouldn't have remembered their names to do the abuse report had it not been for my friends.

Kate's rules for dealing with griefers are very good, but I found that this happened to me so fast that I couldn't react in time. I think this whole thing took place in maybe a 30 second time period. Oddly enough, while it was really a minor inconvenience (I just relogged and tped back to where I was and the griefers had been banned by then) only taking up maybe 5 minutes of my time, I felt like I had been physically attacked and it bothered me a lot more than I thought it would.

Anyway that's my griefing experience.
Tuesday, December 5th, 2006
7:51 pm
SLAGG Specialties
Welcome! To make it easier to share information about the Second Life Anti-Griefing Guild (SLAGG), I've started this LiveJournal community. SLAGG members are welcome to blog here with ideas and information appropriate to SLAGG.

As SLAGG begins to take shape, it's become clear that there's a lot of interest in anti-griefing, and that there are a lot of different kinds of work we could do to help address the problem.

So with that in mind, I came up with a list of specialties. Our first meeting is rescheduled to 7:00 PM SLT this coming Friday, December 8th, specifically to talk about these groups and get some of them started. Anyone interested in helping plan things out or taking up one or more of these specialties should attend! This will not be a meeting about specific anti-griefing techniques, though; we'll organize educational events or materials for that. It also isn't a meeting for coming up with or talking about ideas of what the Lindens should do. SLAGG is first and foremost about what we residents can do ourselves.

OK, here are the specialties I've come up with. If anyone has suggestions for how the list might be expanded or improved, or if you feel the entire idea of specialties is misguided, please pipe up! I'll update this for the meeting.

If you'd like to receive notices of SLAGG meetings and other SLAGG news, please join the free SLAGG group in Second Life. IM Kate Amdahl for an invitation, or search under groups for "anti-griefing".

Ideas for SLAGG Specialties

* Griefographers: Researching and cataloging types and methods of griefing (not to make public, but to use in devising defenses)
* Organizers: Organizing meetings and coordinating SLAGG groups
* Tacticians: Researching and devising anti-griefing tactics
* Gadgeticians: Creating anti-griefing devices (requires strong scripting skills)
* Communicators: Writing guides, educating the SL public, fielding public inquiries, getting information and tools out to SL residents (communication, writing, PR)
* Networkers: Information networks (such as ban link, other methods of sharing griefer information, collecting griefing reports, possibly keeping griefer and griefer group lists)
* Linden Liasons: Linden cooperation (collecting ideas for SL implementation, filtering them through our collective intelligence, finding constructive ways to share them with the Lindens, and educating ourselves on Linden perspectives, needs, and limitations)
* Security Specialists: Store and estate security, including security systems, banning, etc.
* Counselors: helping people blow off steam and move past griefing, etc.
* Behavior Specialists: Helping understand what we can expect from griefers, the most effective ways to deal with griefers from a psychological perspective, any prospects for griefer rehabilitation, any prospects for griefer redirection, any possibilities for minimizing griefing through addressing griefers' psychological issues.
7:49 pm
Second Life Anti-Griefing Guild (SLAGG)
(This was the original post that announced SLAGG.)

OK, I've been trying to think of things that can be done to lower the amount of griefing that goes on, and here's what I've come up with so far. This is a free group with open membership; find it in groups and join up! Quick, so you can help determine the theme of the first party!

Second Life Anti-Griefing Guild (SLAGG)

Griefing getting you down? Do something about it! Join SLAGG, a fun and interesting group of people who work to prevent and block griefing.

SLAGGers try to ..
* Find new ways to prevent and minimize griefer activity
* Develop and distribute free tools to repel and escape griefer attacks
* Spread the word about anti-griefing practices and techniques
* Help redirect and rehabilitate griefers (rather than annoying them into coming back with alts and starting over again)
* Expand membership to others interested in minimizing SL griefing (What do you think of the idea of dressing in suits, printing up a bunch of tracts, and going door to door?)
* Come up with useful recommendations for the Lindens, SL merchants, and other groups
* Form productive and fun relationships with other individuals and groups in SL
* Provide ways to work out anti-griefing anger to let people move on with their Second lives (the victims' assistance group)
* Have some fun! We hold parties, share nifty freebies, and conduct meetings around a dance floor when possible. Orgies will be strictly limited to interested parties and will not be used for official business. (No, I’m kidding about the orgies. Mostly.)

SLAGGers are
* Against griefing but not in the business of encouraging vendettas against griefers (on the RIVE principle: "Revenge Isn’t Very Effective")
* As a group, neutral on the subject of free and/or unverified accounts. SLAGG won’t take any action or make any statements on that issue, and new members are welcome regardless of their feelings on the subject.
6:48 pm
First Easy Anti-Griefing Techniques
Well, the Second Life Anti-Griefing Guild (SLAGG) was going to have its first meeting this past Saturday evening, but unfortunately I (who was to be hosting the meeting) had connection problems and we had to postpone the meeting. And about 20 people still showed up! So when I finally managed to get online for a little while, amid glitchy SL music streaming, we chatted about griefing, suggestions for Linden Labs (always a popular topic!), and anti-griefing techniques.

Between research, several knowledgeable people there and a helpful e-mail earlier in the day from Torley Linden, here are some easy anti-griefing techniques. We'll work on making up a little guide of this kind of thing that we'll circulate for free as a notecard in-world and post on the Web.

(By the way, did anyone think to save a log of the meeting? I'm terrible at that. Drop me a copy of the notecard if you did, OK?)

One of the attendees of our non-meeting was probably a griefer showing up as an alt, but we didn't have any griefing problems, and it's not as though we discuss anything (to steal a phrase from Maus Ennui) soopah seekrit (did I spell that the right way?).

Later update: It turns out we did have a problem; before I arrived, someone dropped what was described as a "sumo bomb" on the meeting location. Everyone was really, really scared because it was so devastating. ;)

If you have any corrections or other handy bits of information, please comment away!

* In general, teleporting away or logging off temporarily can be very effective in making a griefer give up. Also, if you see anyone griefing, please report them to the Lindens. Filing an abuse report may not be as effective as we'd like, but it can help in some cases, especially if a lot of people are reporting one griefer or group.

* If someone cages you (encloses you in a shape), sit on a non-physical prim. (A non-physical prim is one for which the "physical" setting has not been turned on and that therefore doesn't react to the physics model that SL has built in. Most builds are probably non-physical except for a lot of vehicles. If you right click somewhere, select create, and make a box, that box will be non-physical.)

OK, once you're sitting, right-click the object and select edit. Now use the arrows to move the object around. Whee! You can (usually) go right through the walls of the cage. Or create or rez a non-physical object outside the cage and sit on that, and SL will sort of pretend there's nothing in the way. :)

An even easier way to get uncaged is to just teleport away. If you teleport back, though, the cage may come after you again.

You can also try sitting on the cage itself, which will work in some cases. Personally, I enjoy the irony of this option. :)

* If someone tries to move you, for instance to throw you around or eject you into orbit, sit on a non-physical object or on the ground, which reputedly makes it impossible to move you! Just have a seat and get on with your business. :)

I plan to build a non-physical chair that you can move around with the movement controls, which we can distribute as a freebie. If someone comes around and starts trying to push you hither and yon, you can sit in your anti-griefing chair and be immune to those attacks while still being able to get around.

* If someone is plaguing you with a horde of something...Hello Kittys, locusts, or any other kind of particle effect (which includes most glowy kind of effects and most effects where a bunch of something are flying around), you can just turn off particles, making the things invisible, until the griefer gets bored and goes away. You can turn particle effects on and off (I'm told) by pressing ctrl alt shift = on Windows computers. On Macs, press (something that I expect is that little interchangey symbol) Shift Option = .

* If someone is bothering you through chat, IM, or audio, mute that person! You can right click on the person and select more, then mute ... or you can open up the chat history to get a handy drop-down mute list.

We have more useful anti-griefing information to share (recommendations for keeping griefers off your land, ways to share ban lists, and more), but I thought this would be a good start for basic techniques. If anyone would like to help contributing to, maintaining, or distributing anti-griefing information, please IM me. As always, SLAGG discourages counter-griefing and revenge, as they are bad for the digestive system. Thanks!

^^^\ Kate /^^^

[Reposted with minor tweaks from The Winged Girl Blog.]
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